Category Archives: gamification

Draft of Book Chapter: Ethics, Privacy and Trust in Serious Games

A draft of a chapter looking at Ethics, Privacy and Trust in Serious Games, gamified applications, pervasive and persuasive games. Written by myself and Lynne Baillie of Heriot Watt University. The chapter is scheduled to appear in 2017 in: Handbook of … Continue reading

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New book chapter: Playing with Traffic: An Emerging Methodology for Developing Gamified Mobility Applications

Our chapter Playing with Traffic: An Emerging Methodology for Developing Gamified Mobility Applications by M Kracheel,  R McCall and V. Koenig is now available in the book: Emerging Perspectives on the Design, Use, and Evaluation of Mobile and Handheld Devices edited by … Continue reading

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New Publication: Changing Mobility Behaviour Through Recommendations

Changing Mobility Behaviour Through Recommendations. Kracheel, M., Jafernejad, S, Arshad, H., McCall, R, Koenig, V., Martin, M, and T. Engel. ACM Recsys CrowdRec Workshop. September 19th , 2015. The above paper was written as part of Martin Kracheel’s PhD which … Continue reading

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I-GEAR Game Study To Take Place Soon

After months of development and some considerable challenges we now have the first  I-GEAR game ready for use after Apple finally approved it. For those not familiar with I-GEAR it is an FNR funded project which consists of two main … Continue reading

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Gamification Papers

I’ve updated my publication list and have added some more papers on gamification, you can find a list of them below. The papers cover in-car systems, vehicular networks and also present a way of using gamification in the design and … Continue reading

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