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Monthly Archives: July 2012
Part-Time Jobs
We require six people on a part-time basis to help with our LiveCity and I-GEAR projects. We would particularly like to hear from those with strong programming skills who also have a creative streak. Please note the current job specs … Continue reading
Haxogreen Talk Slides
The slides from my Haxogreen talk are available from the download link below. Haxogreen is a bi-annual hacker camp held here in Luxembourg with at the time of writing is currently ongoing. The presentation explored some key themes in mixed realities, … Continue reading
Posted in Augmented Reality, Conference and Workshops, Events, I-GEAR, Livecity, Luxembourg, Mixed Reality
Tagged haxogreen, presentation
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Best Paper Award for I-GEAR Project
“Reducing Congestion Through Pervasive Gaming” by McCall, Kracheel and Koenig – of which I am one of the authors today won best paper award at “The Car as an Arena for Gaming Workshop” which is being held at the MobileHCI … Continue reading
Paper: Form and Content in Augmented Reality Gaming
At the end of 2009 as the IPCity project drew to a close we completed our final study of the TimeWarp Cologne game (please click on the link to find out more information and see the citation from Blum et … Continue reading
Posted in Augmented Reality, Conference and Workshops, HCI, Mixed Reality, Mobile Tech, Papers, Serious Gaming
Tagged augmented reality, cologne, gaming, ipcity
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Paper: Gaming Concepts and Incentives to Change Driver Behaviour
For those interested on using gamification to change commuter mobility behaviour check out our paper Gaming Concepts and Incentives to Change Driver Behaviour which is available for download you can also find the presentation online as well. This paper is from the … Continue reading
Posted in Conference and Workshops, HCI, I-GEAR, In-Car, Mobile Tech, Papers, Research, Serious Gaming
Tagged commuting, congestion, cyprus, gamification, medhoc net, mobility, paper, vca
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