Paper: New challenges regarding ethics, privacy and trust

Pervasive gaming as a potential solution to traffic congestion: new challenges regarding ethics, privacy and trust (PDF)

 Koenig, Boehm, McCall


We recently presented the above paper at a workshop on Ethics, Privacy and Trust in Serious Gaming at the International Conference on Entertainment Computing 2012 in Bremen. It also appeared in the full conference proceedings.

Abstract: The following paper presents a review of the ethical, privacy and  trust aspects relating to pervasive gaming in particular within the domain of  traffic congestion. The paper deals explicitly with the challenges involved that  fall between the gaps standard ethical practice and scientific research when  studies comprise of those in the lab (where collection and use is heavily controlled) and those which take place in the wild where there is the requirement to  share data possibly with external parties. Also where the nature of such work is at the borders of the concept of traditional study and a commercial running prototype.

About Rod McCall

Rod McCall is a researcher in the field of human-computer interaction in areas such as augmented reality, mobile gaming in-car systems and virtual environments. He has a passing interest in economics after not being entirely convinced by the rubbish presented as fact during lectures on that particular subject while at uni.
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