Workshop on Entertainment Technology in Transportation against Frustration, Aggression and Irrationality

DEADLINE EXTENDED: May 20th, 2013

Workshop on “Entertainment Technology in Transportation against Frustration, Aggression and Irrationality”

August 27, 2013, Munich, Germany

Held in conjunction with 15th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2013)

http://workshops.icts.sbg.ac.at/mobilehci2013

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Call for Papers

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Position Paper Submission Deadline: Monday, May 20th, 2013 (extended) Notification on Position Papers: Monday, June 10th, 2013 Workshop Date: Tuesday, August 27th, 2013

Using transportation technology (e.g., a car, plane, or traveling in public transportation) can be frustrating due to crowded streets, delays, and other travelers. Games & entertainment technology offer potential to resolve these negative user experiences. Frustration may lead to aggression and negative experiences resulting in irrational behaviors.

The workshop on Entertainment in Transportation will be a forum of multi-disciplinary discussion on how to combine research and design in both the entertainment and the transportation domain. The one-day workshop will include break-out sessions including the creation of entertainment and game concepts for future transportation. Contributions are invited from all areas of mobile HCI, games & entertainment, as well as transportation contexts such as cars, planes, buses, trains, or space ships.

Topics

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Submissions are invited on (but not limited to) the following topics:

– Entertainment applications to reduce frustration, aggression and irrationality

– Game and entertainment application concepts, prototypes, and systems that suit a certain transportation context

– Studies on informing transportation entertainment system design

– Social aspects of gaming in the transportation domain, including passengers as well as personnel

– Interaction modalities for transportation entertainment

– Research addressing the social aspects of transportation entertainment

– Usage of transport context data as game input

Submissions

To participate authors please submit by May 20th, 2013 a position paper (no longer than 4 pages in the CHI extended abstract format) about their research containing the following aspects:

– The authors’ research perspective on entertainment and gaming in transportation and how to improve the situation of travelers through gaming and entertainment, including a description of a game and entertainment application (if applicable) or phenomenon they are working on or have studied.

– A reflection on the future challenges concerning entertainment in transportation that should be addressed by mobile HCI research.

– The way the authors aim at communicating their experience to the workshop participants (e.g., demo, interactive talk). Authors are invited to include an URL linking to digital documentation of a game, artifact, tool, service, project or study that offers a particular view on entertainment in transportation.

Submissions can, but do not have to be anonymized. Please submit your work via email to mobilehci2013@hciunit.org

Interactive presentations (such as demos) are highly encouraged and will be favored in the reviewing process.

We look forward to your contribution!

Workshop organizers:

David Wilfinger (University of Salzburg) Alexander Meschtscherjakov (University of Salzburg)

Manfred Tscheligi (University of Salzburg)

Petra Sundström (University of Salzburg)

Dalila Szostak (Intel

Roderick McCall (University of Luxembourg)

About Rod McCall

Rod McCall is a researcher in the field of human-computer interaction in areas such as augmented reality, mobile gaming in-car systems and virtual environments. He has a passing interest in economics after not being entirely convinced by the rubbish presented as fact during lectures on that particular subject while at uni.
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