Draft of Book Chapter: Ethics, Privacy and Trust in Serious Games

A draft of a chapter looking at Ethics, Privacy and Trust in Serious Games, gamified applications, pervasive and persuasive games. Written by myself and Lynne Baillie of Heriot Watt University.

The chapter is scheduled to appear in 2017 in:
Handbook of Digital Games and Entertainment Technologies
Editors: Nakatsu, Ryohei, Rauterberg, Matthias, Ciancarini, Paolo (Eds.)

Publisher Springer.

About Rod McCall

Rod McCall is a researcher in the field of human-computer interaction in areas such as augmented reality, mobile gaming in-car systems and virtual environments. He has a passing interest in economics after not being entirely convinced by the rubbish presented as fact during lectures on that particular subject while at uni.
This entry was posted in ethics, gamification, Privacy, Serious Gaming. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *