Publications

Selected publications

Below you will find a range of papers which cover topics within the area of human-computer interaction. Within this overall area the themes include usability testing, games, place, presence, autonomous vehicles, driving, interaction with  mobile devices and gamification.

Please find a list of selected publications below, the list includes journals, workshops, conferences and technical reports. The list includes work undertaken while at Edinburgh Napier University, CRP-Gabriel Lippmann, Fraunhofer FITSnT at The University of Luxembourg and my current employer The Luxembourg Institute of Science and Technology.

Please contact me if you have any questions regarding the publications or where  you can obtain them.

Other online profiles:

Research Gate

Google Scholar

 

2017

  • Ethics, Privacy and Trust in Serious Gaming (draft/preprint). McCall, R., and L. Baillie  Handbook of Digital Games and Entertainment Technologies, edited by Ryohei Nakatsu, Paolo Ciancarini and Matthias Rauterberg. Springer (2015 living document/2017 publication).
  • Testing a Commercial BCI Device for In-Vehicle Interfaces Evaluation: A Simulator and Real-World Driving Study. Louveton, N., Sengupta, K., McCall, R., Frank, R and T. Engel.  International Journal of Mobile Computing and Multimedia Communications 8(2). IGI · January 2017

2016

2015

2014

Invited Talks

  • Pre-court Energy Efficiency Centre, Stanford University
  • Computer Science Department, UCLA (Santa Monica)

2013

2012

2011

2010

  • Braun, A.K. and R. McCall User Study for Mobile Mixed Reality Devices. In:Kuhlen, Torsten, Coquillart, Sabine and Interrante, Victoria (eds.) Proceedings of the Joint Virtual Reality Conference of EGVE – EuroVR – VEC 2010, Stuttgart, Germany. pp. 89-92.

2009

  • McCall, R. Augmented Realities in Presence for Everyone. A Short Guide to Presence Research. Editor: D. Benyon. Edinburgh Napier University. ISBN: 978-0-9562169-0-8. p53-56.
  • Wagner, I., Broll, W., Jacucci, G. Kuuti, K., McCall, R., Morrison, A., Schmalsteig, D. and J.J. Terrin. On the Role of Presence in Mixed Reality. In Journal of Presence, Tele-operators and Virtual Environments. Issue 18. Vol. 4. pp249-276. MIT Press.

2008

  • McCall, R., Wagner, I., Kuuti, K. & Jaccuci, G. Urban Mixed Realities: Challenges to the Traditional View of Presence. Panel Discussion at Presence 2008, Barcelona. (proposal abstract)
  • Herbst, I, Brain, A.K. McCall, R. and W Broll. Multi-Dimensional City Exploration Through Mixed Reality. IEEE Virtual Reality Conference, 2008. VR’08.  p259-260. Reno Nevada, USA.
  • Wetzel, R., McCall, R., Braun, A., and Broll, W. Guidelines for the Design of Mixed Reality Games. ACM Futureplay Conference, Toronto.
  • McCall R. and Braun, A. Experiences in Evaluating Mixed Reality Games . Special issue on Mixed Realities in the Urban Environment. Vol.6 No 2. pp157-p172. Psychnology Journal.
  • Lindt, I., McCall R. and Braun, A, Measuring Player Experience in Location Aware Games. In the Proceedings of British HCI 2008 Conference. Liverpool, UK.
  • Braun, A, Herbst, I., Broll, W., and McCall R. TimeWarp: interactive time travel with a mobile mixed reality game. In the Proceedings of Mobile HCI 2008. Amsterdam, Netherlands (Best paper award)
  • McCall, R., Wagner, I., Kuuti, K. & Jaccuci, G. Urban Mixed Realities: Technologies, Theories and Frontiers, CHI 2008. Florence, Italy.
  • Ghellal, S., Ohlenberg, J., McCall, R. & Harper, S and Rothauer, J. The 12 Principles of Mixed RealityAnimation, In the Workshop on Urban Mixed Realities: Technologies, Theories and Frontiers. CHI 2008, Florence, Italy.
  • McCall, R. and A. Braun. Where am I? RAVE 08, Barcelona, Spain.
  • McCall, R. , Herbst, I, A. Braun. and Wetzel, R. The “Where” of Mixed Reality: Some Guidelines for Design. In the Proceedings of the CHI Workshop: Urban Mixed Realities: Technologies, Theories and Frontiers, CHI 2008. Florence, Italy.
  • Anne-Kathrin Braun, Johannes Löschner, Rod McCall: Iterative design of a mobile Mixed Reality game GI Jahrestagung (1) 2008: 501-502

Invited Talk

McCall, R. IPCity: Blending Realities. PEACH Summer School, University of Zagreb at Dubrovnik. Croatia

Editing – Journals

McCall, R., Jaccuci, G. & Broll, W. Mixed Realities in the Urban Environment (Special Issue). Vol6. No.2. Psychnology Journal

McCall, R., Grueter, B., Baillie, L., Braun, A. Evaluating Player Experiences in Location Aware Games. Personal and Ubiquitous Computing, Springer

2007

  • McCall, R. Mixed Reality: Life on the Streets. KEHO.

Invited Talk
McCall, R. IPCity. PEACH Summer School, Santorini, Greece

2006

2005

2004

  • McCall, R., O’Neill, S., Carroll, F. and Benyon, D. The Presence Probe. In , Workshop on Designing and Evaluating Virtual Reality Systems. University of Nottingham, UK.
  • McCall, R., O’Neill, S., Smyth, M. , Benyon, D. and Carroll, F. A Method for Designing Virtual Places. In , Presence 2004 . Valencia, Spain (poster and abstract/paper in proceedings)
  • O’Neill, S., McCall, R. and Carroll, F. Measuring Presence in Virtual Environments (Video).Conference on Human Factors in Computing 2004: CHI’2004, Vienna, Austria.
  • O’Neill, S., McCall, R., Smyth, M. and Benyon, D. Probing the Sense of Place. In The Proceedings of the International Workshop on Presence 2004. Valencia, Spain

2003

  • McCall, R. and Benyon, D. Navigation: Within and Beyond the Metaphor in Interface Design. In Hook, K, Benyon, D and Munro A.J. (Eds.),Designing Information Spaces: The Social Navigation Approach/ 355-384. : Springer-Verlag. 1-85233-661-7
  • Turner, S. , Turner, P. , Carroll, F. , O’Neill, S., Benyon, D., McCall, R. and Smyth, M. Re-creating the Botanics: towards a sense of place in virtual environments. Paper presented at 3rd UK Conference of the Environmental Psychology Network.
  • McCall, R. The Place of Space in User Interface Design. In , Workshop on Space Spatiality and Technology . Napier University, Edinburgh, UK.

2001