Tag Archives: cologne

Paper: Form and Content in Augmented Reality Gaming

At the end of 2009 as the IPCity project drew to a close we completed our final study of the TimeWarp Cologne game (please click on the link to find out more information and see the citation from Blum et … Continue reading

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Guidelines for Augmented Reality Games

In 2007 some colleagues and I developed and tested a location-based augmented reality game known as TimeWarp Cologne. TimeWarp was a game that aimed to let people see what the City of Cologne would look like in the past and … Continue reading

Posted in Augmented Reality, HCI, Mixed Reality, Mobile Tech, Serious Gaming | Tagged , , , , , , , , | Leave a comment