Tag Archives: papers

Recent Auto UI Publications

LIST and our colleagues in the MADSAV project from The University of Luxembourg and the University of Salzburg recently presented work at the Automotive UI conference in Ann Arbor Michigan. In addition we organised a workshop on situational awareness in … Continue reading

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NordiCHI 2014

I will be attending NordiCHI 2014 in Helsinki this year along with colleagues from the UK and here in Luxembourg to present  work. First up will be work undertaken by Saeed Afshari an MSc student here at The University of … Continue reading

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CHI 2013 Gamification Workshop Papers Online

Although the workshop has yet to take place the papers which will be presented at it are now available from the gamification-research.org website. There are a number of interesting papers and presentations from those exploring particular gamified approaches through to … Continue reading

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Paper: Using Presence to Evaluate a Location-Aware Augmented Reality Game

Rod McCall, Richard Wetzel, Johannes Löschner and Anne-Kathrin Braun Journal of Personal and Ubiquitous Computing (2011) 15:25–35, Springer. Abstract: Location-aware augmented reality games provide players with a rich and potentially unlimited range of interaction possibilities. In this paper, a study … Continue reading

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Paper: Let’s Do the Time Warp Again – Subjective and Behavioral Presence Measurement in the Augmented Reality Game TimeWarp

Authors: Jennifer Klatt, Simon Ten Broeke, Astrid M. von der Pütten, Anna-Christin Schütz, Jens Vervoort, Roderick McCall, Nicole C. Krämer, Richard Wetzel, Lisa Blum, and Leif Oppermann. Presence Conference. Edinburgh Napier University, 2011 Abstract: Presence measurements are traditionally using a … Continue reading

Posted in Augmented Reality, HCI, Mobile Tech, Research, Serious Gaming, Tele-presence | Tagged , | Leave a comment